#pragma once

namespace sdk {

	struct c_matrix {
		union
		{
			struct
			{
				float _11, _12, _13, _14;
				float _21, _22, _23, _24;
				float _31, _32, _33, _34;
				float _41, _42, _43, _44;
			}; float m [ 4 ][ 4 ];
		};
	};

	class c_camera : public unity::c_behaviour {
	public:
	};

	inline c_camera* camera = { };
}